Aloysius' CS1 Work Site

This site represents work that I have done in support of my efforts to learn to program in the CS1 course at SUNY Oswego during the Fall 2026 semester. The materials will be temporally organized for the most part. Links to external sites that pertain to computer programming, problem solving, Java, Web development, and related matters will be placed after the personally created artifacts.


Course Work

Lab 1 "Hello World! Hello You!" A first set of programming examples and exercises designed to establish a framework for learning to program.
HelloWorld code and demo
HelloYou code and demo


Lab 2 "Hello Painter! Hello Composer!" A first set of programming examples and exercises designed to establish a framework for learning to program.
BlueDot code and demo | Dorothy code and demo | BasicsListener code and demo
Optional Tasks: Melody code and demo | Target code and demo


Programming Challenge 1: "Microworld Warmup" Programs to create images in the Nonrepresentational Painting World (NPW) and sonic sequences the Modular Melody World (MMW).
PinkSquares code + PinkSquares demo + PinkSquares plan | MysterySong code + MysterySong demo + MysterySong diagram | LocomotionListener code + LocomotionListener demo | MyTune code + MyTune demo + MyTune diagram


Lab 3 "Establishing a CS1 Work Site" Setting up a Web site to house programs and demos and a few miscellaneous links.


Programming Challenge 2: "Microworld Problem Solving" Programs to create images in the Nonrepresentational Painting World (NPW) and sonic sequences the Modular Melody World (MMW).


Lab 4 "Expressions and Shapes World Problem Solving"
ExpressionsThing code and demo


Programming Challenge 3


Lab 5 "Interpreter Featuring Loop Forever and Selection"
interpreter1 code and demo
interpreter2 code and demo
interpreter3 code and demo


Lab 6 "Functions and Commands"
surface area of a cube code and demo
Balloons code and demo
AlternateBalloons code and demo


Programming Challenge 4


Lab 7 "StringThings"
StringOps code and demo
StringThing code and demo


Lab 8 "ArrayPlay"
Primes
Streets
Reverse


Lab 9 "ArrayListplay"
primes
streets
reverse


Lab 10 "Arraylists"
ArrayListProcessing
StreamArrayListProcessing


Lab 11 "Establishing and Using Classes"
Die
Roller


Java done outside of course

Java for Dummies


Various external sites relating to course content

Java Notes
Think Java: How to Think Like a Computer Scientist
Oracle's Java SE Tutorial
WWW Consortium